# Handball drills for all skills

1. Make pairs with two balls.

2. The two players start from the center line.

3. The trainer plays one ball between the players. The player with the ball becomes attacker, the other defender.

4. After the attacker finishes, the defender runs back to the center line and grabs the second ball.

5. The attacker from the net, becomes the defender and the defender from the net attacks.

1. You divide the team into two corners.

2. One pair starts defending.

2. The first pair plays the ball to the goalkeeper and runs a half break.

3. The pair receives the ball from the goalkeeper just before the half way line4

. They play two against two.

5. 5. After finishing, the next pair starts from the corner and makes a half break.

6. At the same time, the attackers run from the net to the half way line and become defenders. The goalkeeper takes the ball as quickly as possible and plays it to the new attackers.

- Players stand in pairs briefly facing each other.
- On the ground between the two players is a ball.
- Trainer gives the commands:
- Head,
- chin,
- knees,
- feet,
- ears,
- BAL!

- At the command BAL, the players must try to get the ball as quickly as possible.
- At the other commands, they have to tap on the corresponding body part.

- 2 with the ball and the rest by tapping the ball against another.
- Running with the ball is not allowed.
- Once tapped you are also tapped.
- Tappers wear a ribbon

- Put two chairs 18,3 meter apart.
- Put a tennis ball on chair 1 (this will be replenished), and put a bowl on chair 2.
- The players work in pairs.
- One player runs and the other fills up the tennis balls.
- Collect in 9 minutes as many tennisballs as possible in the bin.
- You are not allowed to throw and you have to run around the chairs.

- Cover 5x the distance of 10 meters as fast as possible.
- Put 2 cones/line at 10 meter distance.
- The player runs between these cones 5x.
- The pawn/line must be hit with the foot!
- The players work in pairs.
- One player runs and the other player clocks.

- Put 4 pawns in a T-shape.
- 5 meter distance next to each other (between 3,2 and 4) and 10 meter ahead (between 1 and 2)
- Start at 1 forward to 2,
- then left sideways to 3,
- then right sideways to 4,
- then left sideways to 2
- and backwards to 1.

- Record the fastest time in 2 attempts.
- Players work in pairs. One runs, one clocks.

- The player sits with his back against the wall and his legs in a 90 degree angle.
- Keep this up for as long as possible.

- Jump as far as you can from a standing position with your feet next to each other.
- Measure the distance from the line of touch to the heel.